On the "State of the Industry" show last night, I was making a point about how moving forward the industry was going to pivot hard into two things:
1. Single player was dead. Emphasis on multiplayer, online-always, "living games" that could be milked for a 5-year cycle. Example of a quality one is Rainbow 6 Siege. A bad one is Destiny 2.
2. Streamer hype = profit. Twitch is their audience connection now and their marketing focus. Games will be focused on "what streams well" only. Twitch hype created PUBG and Fortnite. Expect everybody to lean hard into games that cater to streamer hype.
Then I check the news this morning...
Polygon article that I'll save you reading: